Update 4 (Publish 9) [22.08.2017]

All In-Game-Updates and their contents will be announced inside here.
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Vorgge
SWGNebula Staff
Posts: 268
Joined: 10.07.2017 - 15:19
Location: Germany
In-game chars: Vorgge (Admin-only), Copi
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21.08.2017 - 17:39

Hey there,

and here it is... Update 4 including the newest Pub9 commits from SWGEmu and:
  • Reduced skill trainer costs to 25%.
  • Decreased factory production times.
  • Player cities updating every 24 h instead of 7 days.
  • Customized the Veteran Reward System.
  • Increased Jedi XP rate.
  • Get buffed within a player city hospital will enhance the buff stats.
  • Resource crates increased from 100k to 999k storage.
  • Increased factory crates from 100 to 1000 storage.
This Update will go live on Tuesday, 22.08.2017, at 10:00 AM (UTC+2).
The downtime is planned for less than a hour. I will give my best to get it done as fast as possible.


You will see an Announce within the Forum, if the server is up again.

See you ingame,
Vorgge

sorci
Posts: 18
Joined: 18.08.2017 - 16:19
Location: Scotland
In-game chars: Alan, Gun, Jarc, Sigard, Sorci

22.08.2017 - 09:43

I assume the login server is already down as I can't login.

I forgot about this update and the last thing I did was spend most of my money on training, doh.

Hope all goes well.

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Vorgge
SWGNebula Staff
Posts: 268
Joined: 10.07.2017 - 15:19
Location: Germany
In-game chars: Vorgge (Admin-only), Copi
Contact:

22.08.2017 - 09:46

sorci wrote:
22.08.2017 - 09:43
I assume the login server is already down as I can't login.
Hey sorci, that is correct. While the server is within the shutdown phase (from 30min before shutdown, to shutdown), you cant login anymore.

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ThorReborn
Posts: 23
Joined: 16.08.2017 - 16:08
In-game chars: Thor, A'ayla, Loki, Asoka, Sonya

22.08.2017 - 10:09

cool stuff

Thanks :)

sorci
Posts: 18
Joined: 18.08.2017 - 16:19
Location: Scotland
In-game chars: Alan, Gun, Jarc, Sigard, Sorci

22.08.2017 - 11:48

Thanks for the reply.

Having logged in I've noticed a couple of problems.

1. I cant activate/deactivate/delete existing waypoints, and when I examine them they show a npc. e.g. examine the bioTrainer wayp, and it shows the info for a chef trainer (chefTrainer wayp also shows the exact same npc).

However new waypoints work ok.

2. I wasn't where I was when I logged off and some skills needed to be bought again. (advantage as it tuns out). Maybe last 10-20mins gone as I was halfway back to town on a 5k journey. Not a problem for me, but odd.

stuartgal
Posts: 23
Joined: 24.07.2017 - 18:11
In-game chars: Stuga, Zerlic serlic, herlic

22.08.2017 - 11:53

Good work but now new resources are being added to my stack of current resources in my inventory.

stuartgal
Posts: 23
Joined: 24.07.2017 - 18:11
In-game chars: Stuga, Zerlic serlic, herlic

22.08.2017 - 11:54

[quote=stuartgal post_id=253 time=1503395627 user_id=67]
Good work but now new resources are being added to my stack of current resources in my inventory.
[/quote]
no new resources are added (sorry missed the no)

sorci
Posts: 18
Joined: 18.08.2017 - 16:19
Location: Scotland
In-game chars: Alan, Gun, Jarc, Sigard, Sorci

22.08.2017 - 11:55

Update: Hard reset fixed it. strange as it was already a fresh login. But all good. false alarm

stuartgal
Posts: 23
Joined: 24.07.2017 - 18:11
In-game chars: Stuga, Zerlic serlic, herlic

22.08.2017 - 11:59

Found it so its fixed.

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Brainodo
Posts: 31
Joined: 11.08.2017 - 09:58
Location: Tatooine Bestine
In-game chars: Brainissimo

24.08.2017 - 11:43

[quote=Vorgge post_id=246 time=1503329943 user_id=2]
Hey there,

and here it is... Update 4 including the newest Pub9 commits from SWGEmu and:

[list]
[*] Increased factory crates from 100 to 1000 storage.
[/list]

[/quote]

This do not work correctly. At my last factory run I got all Items separatly what results in problems with my output hopper. Cause I need a lot of intermediate components it would be great if you can fix it.

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